geometry processing

Declarative Specification for Unstructured Mesh Editing Algorithms

A declarative spec for unstructured mesh editing: we show a system that lets you describe mesh editing algorithms at high level while the runtime handles concurrency and robustness. Presented at SIGGRAPH Asia 2022.

Bijective and Coarse High-Order Tetrahedral Meshes

Coarse yet accurate geometry with high order elements. We introduce a robust and automatic approach to convert triangle meshes to coarse high-order tetmeshes. We bound geometric error, ensure valid elements, and preserve features precisely. We can also transfer attributes and solutions between input and output boundary.